Getting Started
Welcome to the documentation for the Shopping Simulator Kit for Unreal Engine.
The plugin is in development. These pages will be completed with full setup steps, screenshots and API details when version 1.0 is released on Fab.
Requirements
- Unreal Engine 5 (supported versions will be listed here at launch)
- A Blueprint or C++ project
Installation (once released)
- Get the plugin from Fab and add it to your library.
- Install it to your engine from the Epic Games Launcher (Fab Library).
- Open your project and enable Shopping Simulator Kit in Edit → Plugins.
- Restart the editor when asked.
Next steps
- Quick Start: get a working shop running.
- Plan your prices with the Shop Economy Calculator.
Need help?
Use the contact page and include your engine version and plugin version.